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	<title type="html"><![CDATA[#EvolveNS - Concept and Progress]]></title>
	<link rel="self" href="http://www.evolvens.com/forums/extern.php?action=feed&amp;tid=252&amp;type=atom"/>
	<updated>2009-07-29T03:06:23Z</updated>
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	<id>http://www.evolvens.com/forums/viewtopic.php?id=252</id>
		<entry>
			<title type="html"><![CDATA[Re: Concept and Progress]]></title>
			<link rel="alternate" href="http://www.evolvens.com/forums/viewtopic.php?pid=9044#p9044"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Austin wrote:</cite><blockquote><p>I don&#039;t really see the purpose in simply remaking NS1 on source, unless you planned to make it <strong>look</strong> significantly better than NS1.</p></blockquote></div><br /><p>That is most definitly the purpose. I am only making this mod out of art potential, as I dont really care for the ns community.</p>]]></content>
			<author>
				<name><![CDATA[cheesybong]]></name>
				<uri>http://www.evolvens.com/forums/profile.php?id=1221</uri>
			</author>
			<updated>2009-07-29T03:06:23Z</updated>
			<id>http://www.evolvens.com/forums/viewtopic.php?pid=9044#p9044</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Concept and Progress]]></title>
			<link rel="alternate" href="http://www.evolvens.com/forums/viewtopic.php?pid=9006#p9006"/>
			<content type="html"><![CDATA[<p>I don&#039;t really see the purpose in simply remaking NS1 on source, unless you planned to make it <strong>look</strong> significantly better than NS1.</p>]]></content>
			<author>
				<name><![CDATA[Austin]]></name>
				<uri>http://www.evolvens.com/forums/profile.php?id=1391</uri>
			</author>
			<updated>2009-07-28T04:28:40Z</updated>
			<id>http://www.evolvens.com/forums/viewtopic.php?pid=9006#p9006</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Concept and Progress]]></title>
			<link rel="alternate" href="http://www.evolvens.com/forums/viewtopic.php?pid=8963#p8963"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Yog wrote:</cite><blockquote><p>So Cheesy, are you rebuilding origin from scratch or do you have the source from the remake team?</p><p>It is no big deal to convert my remakes to source, so I&#039;m totally fine with the fact that they won&#039;t make it into a final release, but are only used for test purposes.<br />So you can count on at least 2 testmaps within days, when you get started with the hl1 models.</p><p>I&#039;d love to continue with my own map aswell, but it&#039;s annoying to map without textures.</p></blockquote></div><p>yeah, I map from scratch, with the geometry of the entire map at 70% completed (basically vents and hives need to be still done.&nbsp; Right now they sit as a big room.</p><p>As for the game design pipeline, you should be making your own textures as its your map and your vision. However, if you have a specific idea for a texture, I wont mind helping by creating some for you, but im deffinitly not generating 900 textures for your browsing pleasures.</p>]]></content>
			<author>
				<name><![CDATA[cheesybong]]></name>
				<uri>http://www.evolvens.com/forums/profile.php?id=1221</uri>
			</author>
			<updated>2009-07-27T17:35:32Z</updated>
			<id>http://www.evolvens.com/forums/viewtopic.php?pid=8963#p8963</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Concept and Progress]]></title>
			<link rel="alternate" href="http://www.evolvens.com/forums/viewtopic.php?pid=8945#p8945"/>
			<content type="html"><![CDATA[<p>So Cheesy, are you rebuilding origin from scratch or do you have the source from the remake team?</p><p>It is no big deal to convert my remakes to source, so I&#039;m totally fine with the fact that they won&#039;t make it into a final release, but are only used for test purposes.<br />So you can count on at least 2 testmaps within days, when you get started with the hl1 models.</p><p>I&#039;d love to continue with my own map aswell, but it&#039;s annoying to map without textures.</p>]]></content>
			<author>
				<name><![CDATA[Yog]]></name>
				<uri>http://www.evolvens.com/forums/profile.php?id=1165</uri>
			</author>
			<updated>2009-07-27T05:21:04Z</updated>
			<id>http://www.evolvens.com/forums/viewtopic.php?pid=8945#p8945</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Concept and Progress]]></title>
			<link rel="alternate" href="http://www.evolvens.com/forums/viewtopic.php?pid=8938#p8938"/>
			<content type="html"><![CDATA[<p>is this still being worked on?</p>]]></content>
			<author>
				<name><![CDATA[commofdoom]]></name>
				<uri>http://www.evolvens.com/forums/profile.php?id=1072</uri>
			</author>
			<updated>2009-07-27T04:40:55Z</updated>
			<id>http://www.evolvens.com/forums/viewtopic.php?pid=8938#p8938</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Concept and Progress]]></title>
			<link rel="alternate" href="http://www.evolvens.com/forums/viewtopic.php?pid=8907#p8907"/>
			<content type="html"><![CDATA[<p>I only intend to use the NS1 content to get a playable game going and then hopefully I can entice artists to work on the mod once they see it actually functional. I realize a ton of mod projects never complete, so that may be part of why it&#039;s hard to find artists to work on a brand new mod.</p><br /><p>I do NOT intend to redistribute ANY NS1 content, or any content derived from NS1 content in a public release.</p>]]></content>
			<author>
				<name><![CDATA[asmodee]]></name>
				<uri>http://www.evolvens.com/forums/profile.php?id=3</uri>
			</author>
			<updated>2009-07-27T01:25:17Z</updated>
			<id>http://www.evolvens.com/forums/viewtopic.php?pid=8907#p8907</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Concept and Progress]]></title>
			<link rel="alternate" href="http://www.evolvens.com/forums/viewtopic.php?pid=8868#p8868"/>
			<content type="html"><![CDATA[<p>So are we going to rip off the textures aswell?</p>]]></content>
			<author>
				<name><![CDATA[Yog]]></name>
				<uri>http://www.evolvens.com/forums/profile.php?id=1165</uri>
			</author>
			<updated>2009-07-26T12:07:57Z</updated>
			<id>http://www.evolvens.com/forums/viewtopic.php?pid=8868#p8868</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Concept and Progress]]></title>
			<link rel="alternate" href="http://www.evolvens.com/forums/viewtopic.php?pid=8580#p8580"/>
			<content type="html"><![CDATA[<p>Here I come with bad ideas again, watch out.</p><p>Do you think there are people in the NS community who are half-willing to do it but don&#039;t quite want to do it for free? Can we pay someone? I&#039;ve thrown money at NS before (constie, black armour, 2nd account for a friend) and I&#039;d throw a bit more at it. Pitch in together and maybe we&#039;d get enough to pay a</p><p>The reason I say it should be someone in the NS community is that I don&#039;t think we&#039;d get enough to straight out <strong>hire</strong> someone for this. But if they are involved already, and they like NS and whatnot, then a bit of money would be extra motivation.</p><p>If you see it going that far, and if you feel like competing against the awesomeness that NS2 will be. (ahh. we&#039;ll see <img src="http://www.evolvens.com/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" />)</p>]]></content>
			<author>
				<name><![CDATA[2_of_8]]></name>
				<uri>http://www.evolvens.com/forums/profile.php?id=1199</uri>
			</author>
			<updated>2009-07-22T05:20:46Z</updated>
			<id>http://www.evolvens.com/forums/viewtopic.php?pid=8580#p8580</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Concept and Progress]]></title>
			<link rel="alternate" href="http://www.evolvens.com/forums/viewtopic.php?pid=8569#p8569"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>asmodee wrote:</cite><blockquote><p>Not dead, but I wanted modelers before I wasted more coding time on it. If I don&#039;t have modelers by August 1st, I&#039;ll just rip off all the NS models and then start coding.</p></blockquote></div><p>Are you not using the original models due to copyright or want to do it in such a way that the game is &quot;rebuilt from scratch&quot; kind of mod?</p>]]></content>
			<author>
				<name><![CDATA[Daworm]]></name>
				<uri>http://www.evolvens.com/forums/profile.php?id=1396</uri>
			</author>
			<updated>2009-07-22T01:06:04Z</updated>
			<id>http://www.evolvens.com/forums/viewtopic.php?pid=8569#p8569</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Concept and Progress]]></title>
			<link rel="alternate" href="http://www.evolvens.com/forums/viewtopic.php?pid=8547#p8547"/>
			<content type="html"><![CDATA[<p>Not dead, but I wanted modelers before I wasted more coding time on it. If I don&#039;t have modelers by August 1st, I&#039;ll just rip off all the NS models and then start coding.</p>]]></content>
			<author>
				<name><![CDATA[asmodee]]></name>
				<uri>http://www.evolvens.com/forums/profile.php?id=3</uri>
			</author>
			<updated>2009-07-21T19:34:00Z</updated>
			<id>http://www.evolvens.com/forums/viewtopic.php?pid=8547#p8547</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Concept and Progress]]></title>
			<link rel="alternate" href="http://www.evolvens.com/forums/viewtopic.php?pid=8546#p8546"/>
			<content type="html"><![CDATA[<p>So is this project dead or maybe in theory being replaced by lua coding on the NS2 engine to make it exactly like NS1?</p>]]></content>
			<author>
				<name><![CDATA[TinCan]]></name>
				<uri>http://www.evolvens.com/forums/profile.php?id=1096</uri>
			</author>
			<updated>2009-07-21T19:11:03Z</updated>
			<id>http://www.evolvens.com/forums/viewtopic.php?pid=8546#p8546</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Concept and Progress]]></title>
			<link rel="alternate" href="http://www.evolvens.com/forums/viewtopic.php?pid=7704#p7704"/>
			<content type="html"><![CDATA[<p>We&#039;ll replace them with kittens that are so cute that you have to cuddle them until they blow up in your face.</p>]]></content>
			<author>
				<name><![CDATA[Yog]]></name>
				<uri>http://www.evolvens.com/forums/profile.php?id=1165</uri>
			</author>
			<updated>2009-07-05T06:58:55Z</updated>
			<id>http://www.evolvens.com/forums/viewtopic.php?pid=7704#p7704</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Concept and Progress]]></title>
			<link rel="alternate" href="http://www.evolvens.com/forums/viewtopic.php?pid=7703#p7703"/>
			<content type="html"><![CDATA[<p>what about babblers?</p>]]></content>
			<author>
				<name><![CDATA[That Annoying Kid]]></name>
				<uri>http://www.evolvens.com/forums/profile.php?id=1105</uri>
			</author>
			<updated>2009-07-05T06:48:22Z</updated>
			<id>http://www.evolvens.com/forums/viewtopic.php?pid=7703#p7703</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Concept and Progress]]></title>
			<link rel="alternate" href="http://www.evolvens.com/forums/viewtopic.php?pid=2661#p2661"/>
			<content type="html"><![CDATA[<p>I&#039;ve downloaded VTFedit, which loads the .wad and converts it straight into .vtfs with simple .vmts ; <br />then you open Hammer and do this &quot;convert .wad to .vtf&quot; thing (I&#039;m not sure wether Hammer also converts the .wads like Alakad says, or it just changes the texture reference of all faces from the .wad textures to the .vtfs).<br />In case it doesn&#039;t work, make sure the .vtfs are in the proper path that you are using with the game configuration you started the SDK/Hammer with and if it still doesn&#039;t work, try to load all the needed .wads into the Editor before loading the map and converting, so that all faces are textured and not white (with the missing texture error).</p>]]></content>
			<author>
				<name><![CDATA[Yog]]></name>
				<uri>http://www.evolvens.com/forums/profile.php?id=1165</uri>
			</author>
			<updated>2009-03-27T05:02:08Z</updated>
			<id>http://www.evolvens.com/forums/viewtopic.php?pid=2661#p2661</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Concept and Progress]]></title>
			<link rel="alternate" href="http://www.evolvens.com/forums/viewtopic.php?pid=2639#p2639"/>
			<content type="html"><![CDATA[<p>Uhhh, as far as I know the very last step in that process is the ONLY step. Atleast, that&#039;s the only step I took.</p>]]></content>
			<author>
				<name><![CDATA[Alakad]]></name>
				<uri>http://www.evolvens.com/forums/profile.php?id=1161</uri>
			</author>
			<updated>2009-03-26T23:07:53Z</updated>
			<id>http://www.evolvens.com/forums/viewtopic.php?pid=2639#p2639</id>
		</entry>
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